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- (
- //PUT HERE THE NUMBER OF POLYPHONY VOICES
- var nbVoices = 16;
- //PUT HERE THE PATH TO THE JUCE VST3 PLUGIN
- var vst3Path = "C:\\Users\\Luigi\\Desktop\\CMLSPrjFull\\Chill-Music-Low-Stress\\JUCE\\CMLSProject.vst3";
- // LFO Synth
- ~lfo = Synth(\lfo, [\out, ~lfoBus.index]);
- // Synth array for voice allocation
- ~synths = Array.fill(nbVoices, {
- Synth(\rgbSynth, [\out, ~bus, \lfoBus, ~lfoBus.index], target: ~synthGroup, addAction: \addToTail)
- });
- // Filter envelope
- ~filterEnv = Synth(\filterEnv, [\out, ~filterEnvBus.index]);
- // Array to keep in memory active synths (i.e. active notes)
- ~activeNotes = Array.fill(nbVoices, { nil });
- // Function to modify a parameter for all synths
- ~setSynthsParam = { |param, value|
- ~synths.do { |synth|
- synth.set(param, value);
- };
- };
- ~filter = Synth(\lpf, [
- \in, ~bus,
- \out, ~fxBus,
- \lfoBus, ~lfoBus.index,
- \envBus, ~filterEnvBus.index
- ], target: ~filterGroup, addAction: \addToTail);
- ~vst = Synth(\juceVST, [\in, ~fxBus, \out, 0], addAction: \addToTail);
- ~ctl = VSTPluginController(~vst);
- // Open the JUCE plugin as a VST3
- ~ctl.open(vst3Path, info: true, verbose: true, editor: true);
- //~ctl.editor;
- "Voice allocation arrays loaded".postln
- )
- //~setSynthsParam.(\lfoDepth, 0.05);
- //~filter.set(\cutoff, 10000, \resonance, 0, \lfoDepth, 2, \envDepth, 0);
- //~filterEnv.set(\attack, 0, \decay, 0, \sustain, 0);
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