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- // Module 5: OSC Communication Setup - FIXED FOR PROPER TOUCH MANAGEMENT
- // Save as "5_osc_communication.scd" (REPLACE THE PREVIOUS VERSION)
- (
- // Clear any existing OSC definitions
- OSCdef.freeAll;
- // Variables to track current pen type and color
- ~currentPenType = \pen;
- ~currentColor = (r: 0.0, g: 0.0, b: 1.0); // Default blue
- ~currentPadValues = (x: 0.0, y: 0.0, pressure: 1.0); //Default pad values
- // Touch state management
- ~touchState = (
- isActive: false,
- currentSynth: nil,
- lastTriggerTime: 0,
- minTriggerInterval: 0.1 // Minimum time between new synths (100ms)
- );
- ~synthParams = (
- out: 0,
- freq: 440,
- amp: 0.5,
- ampAttack: 0.01,
- ampRelease: 1,
- filterAttack: 0,
- filterRelease: 0,
- filterMin: 200,
- filterMax: 5000,
- pitchAttack: 0,
- pitchRelease: 0,
- pitchRatio: 2,
- redAmt: 0.5,
- greenAmt: 0.5,
- blueAmt: 0.5
- );
- // Track active synths to prevent memory leaks
- ~activeSynths = IdentityDictionary.new;
- ~synthCounter = 0;
- // Function to clean up old synths
- ~cleanupSynths = {
- ~activeSynths.keysValuesDo({ |key, synth|
- if(synth.isPlaying.not, {
- ~activeSynths.removeAt(key);
- });
- });
-
- // If too many synths are active, force cleanup of oldest ones
- if(~activeSynths.size > 5, { // Reduced from 10 to 5
- var oldestKeys = ~activeSynths.keys.asArray.sort.copyRange(0, ~activeSynths.size - 3);
- oldestKeys.do({ |key|
- if(~activeSynths[key].notNil, {
- ~activeSynths[key].set(\gate, 0);
- ~activeSynths.removeAt(key);
- });
- });
- });
- };
- // Function to create a new synth safely (only when needed)
- ~createSafeSynth = { |synthType = \rgbSynth, args|
- var synth, synthId;
-
- // Clean up old synths first
- ~cleanupSynths.value;
-
- // Create new synth
- synthId = ~synthCounter;
- ~synthCounter = ~synthCounter + 1;
-
- // Add default parameters if not provided
- args = args ++ [
- \ampAttack, ~synthParams.ampAttack,
- \ampRelease, ~synthParams.ampRelease,
- \filterAttack, ~synthParams.filterAttack,
- \filterRelease, ~synthParams.filterRelease,
- \pitchAttack, ~synthParams.pitchAttack,
- \pitchRelease, ~synthParams.pitchRelease,
- \redAmt, ~synthParams.redAmt,
- \greenAmt, ~synthParams.greenAmt,
- \blueAmt, ~synthParams.blueAmt
- ];
-
- synth = Synth(synthType, args);
- ~activeSynths[synthId] = synth;
-
- // Schedule automatic cleanup
- SystemClock.sched(~synthParams.ampAttack + ~synthParams.ampRelease + 1, {
- if(~activeSynths[synthId].notNil, {
- ~activeSynths[synthId].set(\gate, 0);
- ~activeSynths.removeAt(synthId);
- });
- nil; // Don't reschedule
- });
-
- synth;
- };
- // Function to handle touch begin (creates new synth)
- ~handleTouchBegin = {
- var x = ~currentPadValues.x;
- var y = ~currentPadValues.y;
- var pressure = ~currentPadValues.pressure;
- var freq = x.linexp(-0.5, 0.5, 100, 2000);
- var amp = pressure.linlin(1, 8, 0.1, 0.5); // Reduced max amplitude
- // Only create sounds for envelope-controlling pen types
- if([\pen, \monoline, \marker].includes(~currentPenType.asSymbol), {
- // Release previous synth if it exists
- if(~touchState.currentSynth.notNil, {
- ~touchState.currentSynth.set(\gate, 0);
- });
-
- // Create new synth
- ~touchState.currentSynth = ~createSafeSynth.value(\rgbSynth, [
- \out, ~sourceBus ? 0,
- \freq, freq,
- \amp, amp
- ]);
-
- ~touchState.isActive = true;
- ~touchState.lastTriggerTime = SystemClock.seconds;
-
- ["Touch BEGIN - Sound triggered:", ~currentPenType, freq, amp].postln;
- });
- };
- // Function to handle touch movement (updates existing synth)
- ~handleTouchMove = {
- var x = ~currentPadValues.x;
- var y = ~currentPadValues.y;
- var pressure = ~currentPadValues.pressure;
- var freq = x.linexp(-0.5, 0.5, 100, 2000);
- var amp = pressure.linlin(1, 8, 0.1, 0.5);
- // Only update if we have an active touch for envelope-controlling pens
- if(~touchState.isActive and: { ~touchState.currentSynth.notNil } and: {
- [\pen, \monoline, \marker].includes(~currentPenType.asSymbol)
- }, {
- // Update the existing synth parameters
- if(~touchState.currentSynth.isPlaying, {
- ~touchState.currentSynth.set(\freq, freq, \amp, amp);
- // Don't log every movement to avoid spam
- });
- });
- };
- // Function to handle touch end (releases synth)
- ~handleTouchEnd = {
- if(~touchState.currentSynth.notNil, {
- ~touchState.currentSynth.set(\gate, 0);
- ~touchState.currentSynth = nil;
- ~touchState.isActive = false;
-
- ["Touch END - Sound released"].postln;
- });
- };
- // Smart trigger function that decides what to do based on pressure changes
- ~smartTriggerSound = {
- var currentTime = SystemClock.seconds;
- var pressure = ~currentPadValues.pressure;
-
- // Detect touch begin: pressure goes from low to high
- if(pressure > 2 and: { ~touchState.isActive.not }, {
- ~handleTouchBegin.value;
- });
-
- // Detect touch movement: pressure stays high and we have active touch
- if(pressure > 1 and: { ~touchState.isActive }, {
- ~handleTouchMove.value;
- });
-
- // Detect touch end: pressure goes to very low or zero
- if(pressure <= 1 and: { ~touchState.isActive }, {
- ~handleTouchEnd.value;
- });
- };
- // Function to update effect parameters safely
- ~changeEffectParams = {
- var x = ~currentPadValues.x;
- var y = ~currentPadValues.y;
- var pressure = ~currentPadValues.pressure;
- // Update synthesis parameters but DON'T log every change to avoid spam
- switch(~currentPenType.asSymbol,
- // Pen - Controls amplitude envelope
- \pen, {
- var ampAttack = y.linexp(-0.5, 0.5, 0.001, 5);
- var ampRelease = x.linexp(-0.5, 0.5, 0.001, 10);
- ~synthParams.ampAttack = ampAttack;
- ~synthParams.ampRelease = ampRelease;
- },
- // Monoline - Controls filter envelope
- \monoline, {
- var filterAttack = y.linexp(-0.5, 0.5, 0.001, 5);
- var filterRelease = x.linexp(-0.5, 0.5, 0.001, 10);
- ~synthParams.filterAttack = filterAttack;
- ~synthParams.filterRelease = filterRelease;
- },
- // Marker - Controls pitch envelope
- \marker, {
- var pitchAttack = y.linexp(-0.5, 0.5, 0.001, 5);
- var pitchRelease = x.linexp(-0.5, 0.5, 0.001, 10);
- ~synthParams.pitchAttack = pitchAttack;
- ~synthParams.pitchRelease = pitchRelease;
- },
- // Pencil - Effect preset 1
- \pencil, {
- // Apply Preset 1 effects - with safety checks
- if(~filterSynth.notNil and: { ~filterSynth.isPlaying }, {
- ~filterSynth.set(
- \cutoff, x.linexp(-0.5, 0.5, 20, 18000),
- \res, y.linlin(-0.5, 0.5, 0, 1)
- );
- });
- if(~lfoSynth.notNil and: { ~lfoSynth.isPlaying }, {
- ~lfoSynth.set(
- \freq, x.linlin(-0.5, 0.5, 0, 15),
- \intensity, pressure.linlin(1, 8, 0, 1)
- );
- });
- if(~reverbSynth.notNil and: { ~reverbSynth.isPlaying }, {
- ~reverbSynth.set(
- \room, y.linlin(-0.5, 0.5, 0.1, 0.9)
- );
- });
- },
- // Crayon - Effect preset 2
- \crayon, {
- // Apply Preset 2 effects - with safety checks
- if(~lfoSynth.notNil and: { ~lfoSynth.isPlaying }, {
- ~lfoSynth.set(
- \freq, x.linlin(-0.5, 0.5, 15, 1),
- \intensity, x.linlin(-0.5, 0.5, 0, 1)
- );
- });
- if(~delaySynth.notNil and: { ~delaySynth.isPlaying }, {
- ~delaySynth.set(
- \delaytime, x.linlin(-0.5, 0.5, 0.01, 1.0)
- );
- });
- if(~filterSynth.notNil and: { ~filterSynth.isPlaying }, {
- ~filterSynth.set(
- \cutoff, y.linexp(-0.5, 0.5, 20, 18000),
- \res, pressure.linlin(1, 5, 0, 1)
- );
- });
- if(~reverbSynth.notNil and: { ~reverbSynth.isPlaying }, {
- ~reverbSynth.set(
- \mix, y.linlin(-0.5, 0.5, 0, 1)
- );
- });
- },
- // Fountain pen - Effect preset 3 (placeholder)
- \fountainPen, {
- // Apply Preset 3 effects (TBD in documentation)
- },
- // Water color - Effect preset 4 (placeholder)
- \waterColor, {
- // Apply Preset 4 effects (TBD in documentation)
- }
- );
- };
- // ----- OSC Pad Values -----
- // OSC responder for x coordinate
- OSCdef(\xOSC, { |msg, time, addr, port|
- var x = msg[1].asFloat;
- // Update current pad value and change effects
- ~currentPadValues.x = x;
- ~changeEffectParams.value;
-
- // Handle touch movement if active
- if(~touchState.isActive, {
- ~handleTouchMove.value;
- });
- }, '/aspectX');
- // OSC responder for y coordinate
- OSCdef(\yOSC, { |msg, time, addr, port|
- var y = msg[1].asFloat;
- // Update current pad value and change effects
- ~currentPadValues.y = y;
- ~changeEffectParams.value;
-
- // Handle touch movement if active
- if(~touchState.isActive, {
- ~handleTouchMove.value;
- });
- }, '/aspectY');
- // OSC responder for pressure coordinate - THIS IS THE KEY ONE
- OSCdef(\pressureOSC, { |msg, time, addr, port|
- var pressure = msg[1].asFloat;
- // Update current pad value and change effects
- ~currentPadValues.pressure = pressure;
- ~changeEffectParams.value;
-
- // Use smart trigger logic instead of always creating new synths
- ~smartTriggerSound.value;
- }, '/pressure');
- // ----- OSC Pen Types ----- (unchanged)
- OSCdef(\penOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \pen;
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/pen');
- OSCdef(\monolineOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \monoline;
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/monoline');
- OSCdef(\markerOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \marker;
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/marker');
- OSCdef(\pencilOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \pencil;
- if(~initializePreset1.notNil, { ~initializePreset1.value; });
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/pencil');
- OSCdef(\crayonOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \crayon;
- if(~initializePreset2.notNil, { ~initializePreset2.value; });
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/crayon');
- OSCdef(\fountainPenOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \fountainPen;
- if(~initializePreset3.notNil, { ~initializePreset3.value; });
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/fountainPen');
- OSCdef(\waterColorOSC, { |msg, time, addr, port|
- var penType = msg[1].asFloat;
- if (penType == 1.0) {
- ~currentPenType = \waterColor;
- if(~initializePreset4.notNil, { ~initializePreset4.value; });
- ["Current pen type:", ~currentPenType].postln;
- }
- }, '/waterColor');
- // ----- OSC RGB Colors ----- (unchanged)
- OSCdef(\redOSC, { |msg, time, addr, port|
- var component = msg[1].asFloat;
- ~currentColor.r = component;
- ~synthParams.redAmt = component;
- ["Color changed:", ~currentColor].postln;
- }, '/r');
- OSCdef(\greenOSC, { |msg, time, addr, port|
- var component = msg[1].asFloat;
- ~currentColor.g = component;
- ~synthParams.greenAmt = component;
- ["Color changed:", ~currentColor].postln;
- }, '/g');
- OSCdef(\blueOSC, { |msg, time, addr, port|
- var component = msg[1].asFloat;
- ~currentColor.b = component;
- ~synthParams.blueAmt = component;
- ["Color changed:", ~currentColor].postln;
- }, '/b');
- // Cleanup function
- ~cleanupOSCSystem = {
- // End any active touch
- ~handleTouchEnd.value;
-
- // Clean up all synths
- ~activeSynths.keysValuesDo({ |key, synth|
- synth.set(\gate, 0);
- });
- ~activeSynths.clear;
-
- // Reset touch state
- ~touchState.isActive = false;
- ~touchState.currentSynth = nil;
-
- "OSC system cleaned up".postln;
- };
- // Register cleanup with CmdPeriod
- CmdPeriod.add({
- ~cleanupOSCSystem.value;
- });
- // Start the OSC server on port 57120 (default SuperCollider port)
- thisProcess.openUDPPort(57120);
- "OSC server ready on port 57120 - FIXED FOR TOUCH MANAGEMENT".postln;
- "Now only creates synths on touch BEGIN, updates on MOVE, releases on END".postln;
- "Ready to receive data from iDraw OSC app".postln;
- "To cleanup system, run: ~cleanupOSCSystem.value".postln;
- )
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