// Basic environment setup s = Server.local; s.boot; // Test server connection s.doWhenBooted({ "SuperCollider server ready!".postln; // Test simple sine wave { var sig = SinOsc.ar(440, 0, 0.5); sig = sig * EnvGen.kr(Env.perc(0.01, 1), doneAction: 2); sig!2 }.play; });